你说的应该是this.gameObject.particleSystem.enableEmission=false吧?还是particleEmitter.enable=false?particleEmitter用的时候出错了,There is no 'ParticleEmitter' attached to the game object, but a script is trying to access it.。我用的是particleSystem。顺便把问题简化下吧,就是把鼠标放在粒子系统上时,粒子系统所释放的粒子立即消失,不过现在隐约找到方法了!